Lecture 06 Notes
—
filed under:
Introduction to Philosophy,
Philosophy
The Pieces Come
Together
Plan of the
Lecture
I. An Illustrated
Overview of the Structure of Plato's Society
II. The Education of Rulers and the Supremacy of
Good
I. An Illustrated Overview of the Structure of
Plato's Society
II. The Education of the Rulers and the Supremacy of
the Good
A. Maintaining the Good
Society
- The burden of maintaining a good society falls most heavily on
rulers. What qualities should they have? What subjects should they
study? Should they possess commercial skill like Donald
Trump? Should they possess military skills like Colin
Powell?
- Plato argues that rulers should be those in whom the intellect predominates. It is they who:
- Legislate to control the appetites of the rabble, those who are interested in commerce.
- Structure the education of the military so that they know what to fear.
- In other words, their job is to make people like Donald Trump and Colin Powell good.
Question: What must they learn in
order to do this properly?
Plato's Answer: They must understand human beings and their good.
Plato's Answer: They must understand human beings and their good.
B. The Object of Knowledge
or Who Learns What
- Note first an important distinction between the work of rulers and the work of military and commercial classes:
- Those in the military and commercial classes learn how to perform their craft or skill.
- Those in the ruling class learn how to teach them to perform; how to make laws that teach others to do these things well.
- Therefore, there will be an important difference between the education of rulers and the education of the members of other two classes.
- What is this difference? The difference, say Plato and Socrates, is that the objects of knowledge differ. The ruler's knowledge has different objects than the others in society.
- When we begin to think about Plato's view of knowledge, we begin to encounter his Theory of Forms, perhaps the theory for which he is best known.
- Example: Throwing a Football: What is it to know about throwing a football? There are two features:
- Knowing how to throw a beautiful pass.
- Knowing what makes the pass a beautiful one.
- On the one hand, to know (1), one must know how to spin the ball
off of one's fingers, the precise point at which to release, how to
judge the distance to the receiver, as well as the receiver’s
speed. In other words, not much abstract thought is required: all
that one needs to know is that one should throw the ball to the
receiver at a particular time.
- On the other hand, to know (2), one must know what makes an ideal
pass a beautiful one and how an ideally thrown ball behaves. This
requires knowing sophisticated math. Moreover, one must be able
to judge how this particular pass compares to an ideally thrown
one. In other words, one needs to have sophisticated aesthetic
appreciation and be able to apply abstract concepts to concrete
situations.
- Clearly the distinction between knowing (1) and (2) can be applied to other areas of knowledge, including: art, music, and sculpture. Plato and Socrates apply it to all crafts and jobs in a good society, including soldiering, carpentry, seamanship, and medicine. All can be done beautifully, such that beautiful products are made.
- We are therefore drawing an important distinction between:
- Knowing how to perform these crafts well: having certain skills, applying them to particular circumstances. This does not entail much abstract thought.
- Knowing what makes a given performance good, beautiful, knowing the ideals which particular performances instantiate. This entails reasoning about abstract concepts.
- Therefore, for all jobs in
good society, there are two kinds of knowledge. What
distinguishes these two kinds of knowledge is that they are of
different objects. Knowledge of type (1) is of particulars while
knowledge of type (2) is of ideals.
- Plato ascribes to these ideals, which he calls the forms a number of properties:
-
- ETERNAL
- UNCHANGEABLE
- INDEPENDENTLY EXISTING
- OBJECTS OF KNOWLEDGE
- RESEMBLED BY PARTICULAR OBJECTS
- RESEMBLANCE CAUSES THINGS TO BE WHAT THEY ARE
Copyright 2008,
by the Contributing Authors.
Cite/attribute Resource.
administrator. (2006, September 19). Lecture 06 Notes. Retrieved August 30, 2008, from Notre Dame OpenCourseWare Web site: http://ocw.nd.edu/philosophy/introduction-to-philosophy-1/Lecture%2006%20Notes.html.
This work is licensed under a
Creative Commons License.


















