Functionality
One of the Four Dimensions of Multimedia
Functionality measures the range of capabilities of a media product – its feature set. It is concerned with what a user can see, hear, and do, without regard to specific content.
- Media – what is the mix?
- Text
- Photos and graphics
- Animation and video
- Sound and music
- Interactivity – ways in which the computer responds to the mouse or keyboard. The computer accepts input and something changes as a result. Rudimentary examples are when the user clicks and the computer:
- Shows a different screen
- Opens a browser to display a web site
- Plays a sound.
- Search box
- Email feedback
- Page tracking
- Guest book
- Poll
- Shopping cart
- Game
More advanced interactive elements include:
- Control – the user’s ability to customize the environment by making choices about
- Sound – change the level or choose background music
- Visual – pick a color scheme or set the font size
- Other areas –skip an introduction or select Spanish instead of English
- Reliability – no errors, bugs or glitches. No dead links.
Readings
- "Interactivity: A Forgotten Art?" – Roderick Sims,
Jan. 27, 1997 - "What Is Web 2.0?" – Tim O'Reilly,
Sep. 30, 2005
Copyright 2012,
by the Contributing Authors.
This work is licensed under a
Creative Commons License
Cite/attribute Resource.
(course_default). (Mar 19, 2009). Functionality. Retrieved Jun 19, 2013, from Notre Dame OpenCourseWare Web site: http://ocw.nd.edu/computer-applications/applied-multimedia-technology/four-dimensions/functionality.






















