Syllabus
Course goal
Explore ways multimedia can be used in communication and problem solving, so that students will be able to take advantage of multimedia tools in a work or volunteer setting.
Learning goals
After finishing this course, students will be able to:
- Recommend tools and strategies for completing a multimedia task;
- Use the four dimensions of multimedia to evaluate multimedia materials.
- Create and edit basic digital images, animation, and sound;
- Construct an interactive multimedia application; and
- Demonstrate strategies for enhancing their multimedia skills.
Description
Using Flash and other tools, students complete projects in areas like animation, audio editing, image editing, and scripting. Students begin to learn much of the material before class by completing tutorials; follow-up activities then apply the concepts in class without step-by-step instruction.
Course projects
This course is centered around six projects, each of which will increase the student's knowledge of multimedia and its various forms and applications. The student is invited to encounter the projects in whichever order s/he chooses, although a suggested order is provided below.
Blog
Students create and edit a blog (short for 'weblog,' an online journal) to share completed projects. This project runs concurrently with the other five.
Website Review
Students use the four dimensions of multimedia to analyze a web site.
Image Portfolio
Students find original images and apply various editing techniques to them.
Screensaver
Students create an animated movie that can serve as a screensaver.
Podcast
Students practice audio recording and editing by creating a podcast on an art work.
Second Life
Students apply the four dimensions of multimedia while exploring a virtual world.
Required text and materials
- Textbook – Teach Yourself Adobe Flash CS3 Professional in 24 Hours, By Phillip Kerman.
© 2007 by Sams. ISBN: 0672329379. - Required hardware and software (separate page)
Assignments, exams, and grading
| Percentage | Component |
|---|---|
| 15 | Flash files: 1. In-class work 2. Assignments from the textbook |
| 50 | Projects |
| 15 | Midterm exam - a practical test on Flash and image editing |
| 20 | Final exam - a combination practical and essay test |
Grading scale and criteria
| Score Range | Grade | Criteria | |
|---|---|---|---|
| 95 | 100.0 | A | Goes beyond requirements in terms of creativity, learning, or one of the four dimensions |
| 90 | 94.9 | A- | |
| 87 | 89.9 | B+ | |
| 83 | 86.9 | B | Meets all basic requirements |
| 80 | 82.9 | B- | Requirements missing |
| 77 | 79.9 | C+ | |
| 73 | 76.9 | C | |
| 70 | 72.9 | C- | |
| 65 | 69.9 | D | |
| 0 | 64.9 | F | Unacceptable |






















