Sessions
In general, a class session comprises the following:
- Readings
- Assignments
- Mini-Lectures
- In-Class Exercises
- Project Work
| Session | Topic |
|---|---|
| 1 | Flash Basics and Image Capture |
| 2 | Blogging and Interactivity |
| 3 | Graphics and The Library |
| 4 | Content |
| 5 | Controlling Color & Layout Techniques |
| 6 | Image Editing Software |
| 7 | Understanding Animation |
| 8 | Motion Tweening |
| 9 | Aesthetics |
| 10 | Layer, Symbols, and Filters |
| 11 | Exam Review |
| 12 | Midterm Exam |
| 13 | Interactivity and Components |
| 14 | Functionality |
| 15 | Animation Techniques |
| 16 | Audacity |
| 17 | Using Video |
| 18 | Usability |
| 19 | Publishing |
| 20 | Playing External Sounds |
| 21 | Second Life Orientation |
| 22 | Teleporting and Searching |
| 23 | Appearance and Clothing |
| 24 | Building and Editing |
| 25 | Second Life Wrapup |
| 26 | Final Exam |
Copyright 2009,
by the Contributing Authors.
Cite/attribute Resource.
Clark, G. C., Clark, G. C. (2009, March 16). Sessions. Retrieved November 23, 2009, from Notre Dame OpenCourseWare Web site: http://ocw.nd.edu/computer-applications/applied-multimedia-technology/sessions-1.
This work is licensed under a
Creative Commons License.


















